HDR..and all that jazz

High Dynamic Range... what beautiful words.

How coincidental it is that I am studying HDR photography and its uses in Maya as an independent study this semester, when we are talking about similar issues in class. Color, light, human eye vs. camera... all of these things being the main topics of discussion in HDR.

Now, I don't call myself a photographer (I've taken one class, and know how to make a camera take a picture) but it has always fascinated me as another art form... eventually, I'd love to have time to really experience it. Recently, the area of HDR and its applications in Maya have captured my attention. I bought a book, A World in HDR, by Trey Ratcliff, the genius behind stuckincustoms.com. The site is his HDR images blog of sorts... plus a lot more. The book is a lot of the same... he includes a ton of his images, with captions for each - tips, tricks, settings, the works. There are two chapters on HDR tutorials - how Ratcliff does it. Amazing book. Amazing artist.

I figured if I was going to do this HDR + Maya stuff right, I should learn as much as I can about HDR first. The more I read about it, the more I really want to try it for myself. So I decided to make it my semester project for Brad Swardson's class! My plan is to pick a building in Albuquerque - haven't decided which yet, open to suggestions... to model, texture, light, and render. The HDR will come in mostly in the lighting - but possibly in some textures, if I can make it work! It's a totally new world for me... bring it on!

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